I really had a big issue with the fact that the defending unit starts moving first, but I got used to it. I like the game, it isn't something superb, but it sure has it's good sides. I mean in Total War games, if you had specialist units like assassins in your army, you'd usually have 2 or 3 of them accompanied by a dozen stronger "bruiser" units. They're all like the auxiliary units of an army. Rogues have assassins and a wide network of spies, but not something that you'd usually consider a good army. Gotta say I hate the rogue most, since it seems like a rather weird class to play with. Or even a goblin manticore rider, not what you'd usually something you'd expect from goblins.Įven better, the goblin succubi, most ridiculous thing ever. What's more odd are the goblins, having units like a goblin crusader or a goblin exalted, ridiculous. I like the whole idea of it, that classes aren't necessarily limited by a race, for instance you can have Draconian musketeers or engineers. I like the game as far as the gameplay is concerned, I have some gripes about balance between the classes, mainly how a Warlord's top tier units **** on everything. I have to ask what do you think of it Ackbar? In the current launch build, I don't think there's anymore than the two campaigns, but they said that they're going to release expansion packs that (one would think) entail other campaigns.
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